It’s hard to imagine that 2024 is already upon us. Thank you for all the support! I’ve had the chance to work with lots of amazing people again this year.
Let’s take a look back on 2023.
2023 Recap
In January, I gave a talk at Visual;Conference: Polishing your Release: the Little Features that Could.
In June, I released a short demo of a story I’ve been wanting to write for a while. While Consummation isn’t quite next up on my list of games to make, I hope you enjoyed a sneak peek at its characters and world!
In July, we released an updated version of our horror-mystery visual novel Lachesis or Atropos on Steam with the help of folks at Quill Yuri. Thank you for the hard work, everyone!
Check it out at https://store.steampowered.com/app/2234770/Lachesis_or_Atropos/
At the end of September, we released our survival-horror visual novel, The Final Prize is Soup, for Spooktober VN Jam. Amazingly, it won second place!
Jajajan! https://4noki.itch.io/the-final-prize-is-soup
A fulfilling year! (*¯︶¯*)
Upcoming
As for what’s upcoming in January…
I’ll be speaking again at Visual;Conference this year! The topic will be: The Art of Asset Reduction: Make More With Less
I will discuss how to reduce production requirements via the use of asset staging, recycled frameworks, and online resources, walking you through case studies of existing visual novels.
This talk will guide you to answer the question: How do I fulfill my project scope without asset bloat?
Find out more at https://vnconf.com/
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Happy New Year!
shino